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 My Weapon Ideas

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moonmasher
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Join date : 2011-03-14
Location : FU

PostSubject: My Weapon Ideas   Sun Mar 20, 2011 7:48 am

http://www.freewebs.com/robotragerocks/robotrageguides.htm <--- Interesting site Who is jagex.
Anyway On-topic


Crusher Claw
Placement: Front
Damage: 12
Energy Usage: 80 (Would empty a hydrogen on 12-13 Swings)
Weight: 4.0
Space: 2.0
Cost: 80 Credits
Description:
A pretty heavy power axe like weapon based on Cronos Vertical Crusher from Robot Wars. Its about 0.8 Seconds slower then
Power axe but you can hold the Crusher Claw down just like the "Claw" except Vertically. Speed reduce while dragging
Is about 50%.


Flipper
Placement: Front
Damage:
2 Launch Damage.
{Variable} Landing Damage.
Energy Usage: 55
Weight: 3.5
Space: 2.0
Cost: 163 Credits
Description:
A flipper, like the name suggests Flips a bot up in the air when used. The height the flipped bot reaches depends on its weight.
A lighter robot flips higher then a heavier one. Landing damage Is calculated like this.
Variable A: Random number between 5-25. Re-randomized after every time you use the flipper
Variable B: Total weight of the robot
Variable A - Variable B = Landing Damage. (Landing Damage cant drop below 1, 1 Is the absolute minimum damage)
A good counter Robot to the Flipper weapon would be a large tank.
This creates balance as most people never gets heavier robots due to energy & speed issues unless they got nuclears.
Now theres a reason to get them. You can flip robots into the pit or offstage too Wink.
The "flipped" bot also deals damage if he lands on another bot. That damage is calculated by.. (Total Weight - 10 = Damage)
So flipping a fatass wouldnt be THAT smart.





Last edited by moonmasher on Sun Mar 20, 2011 3:24 pm; edited 4 times in total
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TheHat
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PostSubject: Re: My Weapon Ideas   Sun Mar 20, 2011 8:17 am

200% liking, I love the weapon and your sig.

Oh ya get easton mad here by saying bump
http://rrsurvivors.forumclan.com/t576-stop-the-random-topics-and-bumping-up-old-ones-d

LOL
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TheHat
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PostSubject: Re: My Weapon Ideas   Sun Mar 20, 2011 8:52 am



Treads. What can I say?

Grip 10 (6 large is 6 :O)
6 Turning (3 small is 5)

Specialties
Can mount onto other bots with no weapons. (only small chassi, no tower)
If charging with certain speeds (needs best engine) and rams into a small chassi bot it will climb ontop of it making the other bots speed greatly reduced. Gives 2 damage a second to you and 5 to other bot while ontop.

Price 400 credits
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Noobface
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PostSubject: Re: My Weapon Ideas   Sun Mar 20, 2011 9:42 am

Interesting.... you guys should really submit your idea to MC or Raketspel or some other company. Better yet, if you can, make it yourselves.

_________________
I AM SORRY, WOLFY!

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moonmasher
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PostSubject: Re: My Weapon Ideas   Sun Mar 20, 2011 2:31 pm

I will update my first post as much as I can. Whenever its full ill go post a new one.
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TheHat
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PostSubject: Re: My Weapon Ideas   Sun Mar 27, 2011 7:36 pm



Anti Armor Gun
20 rounds
10 damage each

So this gun can not be mounted with a tower. Takes up 2 space. Costs 150 credits, and semi auto. Has infinite range. A great weapon to get rid of small bots. Similar to razors, yet does not bounce and travels at the speed that when you fire it it hits the enemy bot. (Like Minigun)
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die=wall
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PostSubject: Re: My Weapon Ideas   Sat Jul 30, 2011 3:55 pm

[img][/img]
what about a spike plow!!!!!!
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