http://www.freewebs.com/robotragerocks/robotrageguides.htm <--- Interesting site Who is jagex.
Anyway On-topic
Crusher ClawPlacement: Front
Damage: 12
Energy Usage: 80 (Would empty a hydrogen on 12-13 Swings)
Weight: 4.0
Space: 2.0
Cost: 80 Credits
Description:
A pretty heavy power axe like weapon based on Cronos Vertical Crusher from Robot Wars. Its about 0.8 Seconds slower then
Power axe but you can hold the Crusher Claw down just like the "Claw" except Vertically. Speed reduce while dragging
Is about 50%.
FlipperPlacement: Front
Damage:
2 Launch Damage.
{Variable} Landing Damage.
Energy Usage: 55
Weight: 3.5
Space: 2.0
Cost: 163 Credits
Description:
A flipper, like the name suggests Flips a bot up in the air when used. The height the flipped bot reaches depends on its weight.
A lighter robot flips higher then a heavier one. Landing damage Is calculated like this.
Variable A: Random number between 5-25. Re-randomized after every time you use the flipper
Variable B: Total weight of the robot
Variable A - Variable B = Landing Damage. (Landing Damage cant drop below 1, 1 Is the absolute minimum damage)
A good counter Robot to the Flipper weapon would be a large tank.
This creates balance as most people never gets heavier robots due to energy & speed issues unless they got nuclears.
Now theres a reason to get them. You can flip robots into the pit or offstage too
.
The "flipped" bot also deals damage if he lands on another bot. That damage is calculated by.. (Total Weight - 10 = Damage)
So flipping a fatass wouldnt be THAT smart.